Documentation
  • Welcome to Odyssey
  • Upload a project
    • Getting Started
    • Set up your project
    • Package for Linux (it's easy)
    • Upload your project
    • Create and publish your space
  • Instant Multiplayer
    • Quickstart
    • Spatial voice & video
      • Add spatial comms to player
      • Huddle
      • Share your screen
    • Avatars
      • Using Avatars
      • Avatar Blueprints
  • Realtime Configurator
    • Quickstart
    • Sketchfab importer
    • Actor importer
    • Level & object configurator
      • Level configurator
      • Object configurator
      • Configurator blueprint API
    • Media importer
      • Vimeo & web panels
      • Dolby.io in-world streams
  • Embed in a website
    • Enable embedding
    • Pass messages to and from Unreal
      • Sending messages to Unreal
      • Receiving messages from Unreal
    • Manage your stream
      • Stream loading states
      • Session states
      • Stream quality settings
      • Dynamic styling
  • Admin
    • Sharing and permissions
    • Subscriptions
    • Purchase stream hours
  • FAQ
    • Our GPUs (Coreweave)
    • Concurrent user limits
    • Vulkan renderer
    • In-world video support on Linux
  • Guides
    • Add the Odyssey plugin
    • Validate your project settings
    • Troubleshoot "Project zip is invalid"
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On this page
  • Create a space
  • Edit any settings and enter your space
  • Publish your space
  1. Upload a project

Create and publish your space

Last updated 1 year ago

In Odyssey, a space is a URL where your audience can access your project. You can create as many of these as you want per project.

Each space has its own settings, share permissions, and multiplayer server.

Create a space

  1. After uploading your Unreal project, open the project's settings page.

  2. Click the Create new space button here:

Edit any settings and enter your space

  1. Once you've made your space you'll be in its settings panel.

  2. When you're ready to jump in click the Go to space button.

To enter a space you'll need to set up billing. Read more here: Subscriptions

Publish your space

  1. You can edit your space settings at any point by clicking the Odyssey logo:

  1. In the Settings menu navigate to Sharing.

  2. For now let's make the link publicly available. Toggle on Publish space

You can read about how to fine-tune your permissions here: Sharing and permissions

Your Unreal project is now public! Use Copy link and you have your live URL ready to share.

🎉
Accessing your space settings while loading