Documentation
  • Welcome to Odyssey
  • Upload a project
    • Getting Started
    • Set up your project
    • Package for Linux (it's easy)
    • Upload your project
    • Create and publish your space
  • Instant Multiplayer
    • Quickstart
    • Spatial voice & video
      • Add spatial comms to player
      • Huddle
      • Share your screen
    • Avatars
      • Using Avatars
      • Avatar Blueprints
  • Realtime Configurator
    • Quickstart
    • Sketchfab importer
    • Actor importer
    • Level & object configurator
      • Level configurator
      • Object configurator
      • Configurator blueprint API
    • Media importer
      • Vimeo & web panels
      • Dolby.io in-world streams
  • Embed in a website
    • Enable embedding
    • Pass messages to and from Unreal
      • Sending messages to Unreal
      • Receiving messages from Unreal
    • Manage your stream
      • Stream loading states
      • Session states
      • Stream quality settings
      • Dynamic styling
  • Admin
    • Sharing and permissions
    • Subscriptions
    • Purchase stream hours
  • FAQ
    • Our GPUs (Coreweave)
    • Concurrent user limits
    • Vulkan renderer
    • In-world video support on Linux
  • Guides
    • Add the Odyssey plugin
    • Validate your project settings
    • Troubleshoot "Project zip is invalid"
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On this page
  • Navigation
  • Click to go navigation (optional)
  • Movement modes
  • Avatar customization
  • Clothing customization
  • Emotes
  1. Instant Multiplayer
  2. Avatars

Using Avatars

Navigation

You can control your avatar using your mouse and keyboard:

Moving Your Avatar

  • Use the W, A, S, D keys for movement.

  • Alternatively, you can move by double left-clicking anywhere on the ground.

Running & Walking

  • Toggle between running and walking by pressing Shift.

Camera Control

  • Adjust your camera view by left-clicking and dragging to look around.

  • Zoom in and out by scrolling with your mouse wheel.

Click to go navigation (optional)

You can also move your avatar by simply double-clicking on the desired location. This feature is particularly useful for users who may not be familiar with traditional gaming controls. To enable this feature, make sure to generate a Recast navmesh in your level:

  1. Open the Place Actors tab

  2. Find the Navmesh Bounds Volume and drag it to your level

  3. Resize the Navmesh Bounds Volume instance to encapsulate all the navigable area

Movement modes

Additional movement options are available. Currently, we offer three modes:

  1. Normal Mode (Default): Walking and jogging.

  2. Gaming Mode: Faster movement, including running and jumping.

  3. Gaming+ Flying Mode: Sprinting, jumping, and flying.

Customize how avatars move within your space by accessing the space settings.

Avatar customization

When you enter a space featuring Odyssey avatars for the first time, you'll be prompted to create your own avatar.

You can choose from our pre-made options or click Customize to open Ready Player Me, our avatar creation service. There, you can either upload a photo, select a base avatar, and fine-tune your creation. After customization, click 'Next' in the top left corner to save your avatar.

For future changes to your avatar, access the avatar customization menu within the space, and select Face to modify your avatar's facial features.

Clothing customization

Customize your avatar's clothing after loading into a space by clicking on the user menu in the top right corner. Choose 'Customize Avatar' to personalize your top, pants, and shoes, along with your body type and facial features.

Emotes

Express yourself with Odyssey's avatar emotes. Simply right-click to access the menu and choose from the wheel to share your emotions with those around you.

Last updated 1 year ago