Comment on page
Level & object configurator
Level & Object Configurator allows you to build type-based configurations for you or your users to modify your project during runtime.
- Configurations will generate UI in the Realtime Configurator panel.
- Configurations are automatically networked and persistent.
The following configuration types are available:
Type | Description | Generated UI |
---|---|---|
String | General text value | Text input |
Number | Float value | Number input |
Boolean | True or false value | Toggle switch |
Enum | Set of pre-defined values | Dropdown menu |
Trigger | A single event | Button |
Image | Image URL for textures | Image picker that creates URL |
Configurations are created via blueprint, and can be added to the level itself, or on your imported Actors (set up in Actor importer).
Last modified 18d ago