# Level & object configurator

**Level & Object Configurator** allows you to build type-based configurations for you or your users to modify your project during runtime.&#x20;

* Configurations will generate UI in the Realtime Configurator panel.&#x20;
* Configurations are automatically networked and persistent.

The following configuration types are available:

<table><thead><tr><th width="131">Type</th><th width="244">Description</th><th>Generated UI</th></tr></thead><tbody><tr><td><strong>String</strong></td><td>General text value</td><td>Text input </td></tr><tr><td><strong>Number</strong></td><td>Float value</td><td>Number input</td></tr><tr><td><strong>Boolean</strong></td><td>True or false value</td><td>Toggle switch</td></tr><tr><td><strong>Enum</strong></td><td>Set of pre-defined values</td><td>Dropdown menu</td></tr><tr><td><strong>Trigger</strong></td><td>A single event</td><td>Button</td></tr><tr><td><strong>Image</strong></td><td>Image URL for textures</td><td>Image picker that creates URL</td></tr></tbody></table>

{% hint style="info" %}
Configurations are created via blueprint, and can be added to the level itself, or on your imported Actors (set up in [Actor importer](/realtime-configurator/actor-importer.md)).
{% endhint %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.odyssey.stream/realtime-configurator/level-and-object-configurator.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
