Documentation
  • Welcome to Odyssey
  • Upload a project
    • Getting Started
    • Set up your project
    • Package for Linux (it's easy)
    • Upload your project
    • Create and publish your space
  • Instant Multiplayer
    • Quickstart
    • Spatial voice & video
      • Add spatial comms to player
      • Huddle
      • Share your screen
    • Avatars
      • Using Avatars
      • Avatar Blueprints
  • Realtime Configurator
    • Quickstart
    • Sketchfab importer
    • Actor importer
    • Level & object configurator
      • Level configurator
      • Object configurator
      • Configurator blueprint API
    • Media importer
      • Vimeo & web panels
      • Dolby.io in-world streams
  • Embed in a website
    • Enable embedding
    • Pass messages to and from Unreal
      • Sending messages to Unreal
      • Receiving messages from Unreal
    • Manage your stream
      • Stream loading states
      • Session states
      • Stream quality settings
      • Dynamic styling
  • Admin
    • Sharing and permissions
    • Subscriptions
    • Purchase stream hours
  • FAQ
    • Our GPUs (Coreweave)
    • Concurrent user limits
    • Vulkan renderer
    • In-world video support on Linux
  • Guides
    • Add the Odyssey plugin
    • Validate your project settings
    • Troubleshoot "Project zip is invalid"
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  1. Realtime Configurator

Sketchfab importer

Last updated 1 year ago

Odyssey has integrated natively into its Realtime Configurator toolset. You can use this integration to search and import 3D GLTF models from Sketchfab's library.

You can also log into your Sketchfab account and import your own models or saved collections.

Enable Sketchfab importer

Once you have followed the steps on Quickstart you can use the Sketchfab importer from within your project spaces.

Sketchfab