> For the complete documentation index, see [llms.txt](https://docs.odyssey.stream/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.odyssey.stream/faq/in-world-video-support-on-linux.md).

# In-world video support on Linux

### Bink

Bink videos are fully supported on Linux, but their audio is not spatialized by default. Please reference the official Epic documentation to learn more about using Bink in Unreal: <https://docs.unrealengine.com/5.2/en-US/bink-video-for-unreal-engine/>

If you'd like to use the Bink format and have your audio spatialized, consider implementing your own AV sync logic to play the video and the audio at the same time and keep them in sync.

### WebM

As of Unreal Engine 5.2.1, WebM videos are not supported on due to an engine crash.&#x20;
