Player spawn volume
Used to spawn players within a multiplayer context
Introduction to Player Spawn Volume
Odyssey has a custom Player spawn volume that acts as a scalable spawning solution for multiplayer spaces. With the normal player spawn your users will spawn on top of each other, relying in server or client crashes or players going inside of the ground collider.
With the Player Spawn Volume players spawn randomly within a radius - eliminating any spawn issues within a multiplayer space.
You can place the Odyssey Player Spawn Volume into the level from the Odyssey category in the Place Actors panel.
Properties
Initial spawn rotation
This property is used to indicate the default rotation of a spawning avatar.
Multiple spawns
If you want to place multiple spawn volumes in the level that is possible as well! In the scenario avatars will get spawned at random from one of the volume locations.
Custom shapes
Odyssey Player Spawn Volume can take any shape, as explained in this tutorial.
Updated about 1 month ago